![]() You can't have big army and big chests at the same time. The idea of CK2 and CK3 is that it's difficult to keep all these under control. Make sure the other members of your family don't want to take your titles at the same time make sure your family doesn't die. Take care of the laws inside your kingdom especially taxes, inherance, crown authority, etc. ![]() Picking a good council but make sure you don't get others especially powerful lords to hate you in the process, so you have to compromsie power/efficiency. Building new towns and churches in the best territories you control. Make sure you get to have the best territories in the kingdom as you can. Make sure you develop your castles and your regions under your rule so you will have better army. (I dislike the perk system because it's kind of cheap, but meh) Play with religion, prestige, personal focuses, holy orders, adventures, mysterious people, etc. Make sure you deal with random events well. Make sure you deal with the plague or other calamities that may arise. MAKE SURE YOUR KID DOESN'T GROW UP TO BECOME AN IDIOT (I wish a lot of real life rulers kept this in mind, especially the great ones like Catherine the Great, it's almost like if you take the "great ruler" perk you have to give up the "great parent" perk, like HOI4 mutually exclusive focuses) Make sure some other kingdom around you isn't stronger because then he'll try to take your land. Make sure someone doesn't assassiante you. Win wars and conquer lands if you want, conquer lands to other more sneaky means like alliances or assassinations And/or have a strong enough army so that you can stand toe to toe with them Make sure not all lords under you hate you or at least not a majority The core idea of the game is that if you play with the Byzantine Empire, you don't play with the Byzantine Empire, you play with the Byzantine Emperor, as the Byzantine Emperor, the person who owns the title "Emperor of the Byzantines". ![]() But CK2 & CK3 aren't games about Crusades in spite of its name. The crusades are the "main event" of the game, Crusades and Jihads, which are basically an all-out war. The team is on the right path if you ask me. I find some EU4 DLCs kind of meh, some HOI4 updates I actually hate, but in CK2 and CK3 the updates were always amazing. The last DLC of CK2 especially was just amazing. Say you are the team developer of Crusader Kings 4, what game mechanics would you create that would make CK4 a deeper, more immersive, and richer experience? because I think the devs have done a pretty good job with CK2 and CK3. Why would that make the game worse beside sacrifcing a deeper, more immersive, and richer experience? which I don't think is the case. Imagine playing with the Mongols from the start. A lot of my friends kept away from buying the game due to the DLC prices not corrosponding to what it actually gave you.I'm actually sad that Crusader Kings 3 doesn't include China as well, maybe an update will. As much as I love CK3 and bought the Royal Edition to save some bucks on future DLC. I know games and DLC cost money to produce and Paradox is a company that has always had a "unique" and controversial DLC policy.I'm not here to argue about that, but I just think that this price change does nothing but spite fans, and might even end up not being as profitable as predicted due to people seeing double digits and thinking twice about buying it the next DLC unless it's not on sale or promises huge gameplay changes. Most people who play CK3 have already bought these DLC's. I can't see how this will have any financial gain from it either. Which obviously would mean a price bump.īut changing the price of old DLC that was well worth it's price is just.Shooting yourself in the foot in the eyes of the community. I would understand it if it was decided that flavor packs needed to expand in scope. My only question is, why change the prices retroactively?
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